Difference between revisions of "Raycasting in Python"
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On AoPS, you may think of Python as a simple system. For instance, you may be familiar with a program like this: | On AoPS, you may think of Python as a simple system. For instance, you may be familiar with a program like this: | ||
h = 0 | h = 0 | ||
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print('bye...') | print('bye...') | ||
But what if we could make 3D scenes in AoPS Python, without importing any 3D libraries? | But what if we could make 3D scenes in AoPS Python, without importing any 3D libraries? | ||
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{{stub}} | {{stub}} | ||
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| + | [[Category:Computer programming]] | ||
Latest revision as of 15:00, 18 May 2025
On AoPS, you may think of Python as a simple system. For instance, you may be familiar with a program like this:
h = 0 print(h)
or
yousay = input('hi or bye?')
if yousay == 'hi':
print('hello!')
else:
print('bye...')
But what if we could make 3D scenes in AoPS Python, without importing any 3D libraries?
This article is a stub. Help us out by expanding it.