Difference between revisions of "2025 AIME I Problems/Problem 9"

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==Graph==
 
==Graph==
https://www.desmos.com/calculator/ci3vodl4vs
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[[File:2025-AIMEI-P9-Graph.png|300px]]
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Link: https://www.desmos.com/calculator/ci3vodl4vs
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==Video Solution by [[User:grogg007|grogg007]]==
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https://www.youtube.com/watch?v=ZHGAmInyhZc
  
 
==Solution 1==
 
==Solution 1==
To begin with notice, a <math>60^{\circ}</math> rotation counterclockwise about the origin  on the <math>y-</math>axis is the same as a reflection over the line <math>y=-x\sqrt{3}.</math> Since the parabola <math>y=x^2-4</math> is symmetric about the <math>y-</math>axis as well, we can simply reflect it over the line. In addition any point of intersection between the line and parabola will also be on the rotated parabola. So we solve for the intersection, <cmath>-x\sqrt{3}=x^2-4.</cmath> <cmath>x^2+x\sqrt{3}-4=0.</cmath><cmath>x=\frac{-\sqrt{3} \pm \sqrt{19}}{2}.</cmath> Since we want the point in the fourth quadrant we only care about the negative case giving us, <cmath>y=x^2-4=\left(\frac{-\sqrt{3} - \sqrt{19}}{2}\right)^2-4=\frac{3-\sqrt{57}}{2}\implies \boxed{062}.</cmath>
 
  
~[[User:Mathkiddus|mathkiddus]]
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We need to relate the rotation to something simpler because substituting the equation of the rotated parabola into the original will give us a quartic.
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Consider a point <math>(r\cos\alpha, r\sin\alpha)</math> in polar coordinates.  If we take this point and reflect it over a line that makes an angle <math>\theta</math> with the <math>x</math> axis, what will the new point's angle be? The angle between the point and the reflection line is <math>\alpha - \theta.</math> Reflecting this point over the line will mean the point is at the same angular distance from the line but on the opposite side. So the reflected point's angle becomes <math>2(\theta - \alpha) + \alpha = 2\theta - \alpha.</math>
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Then if we reflected the point over the <math>x</math> axis again the angle becomes <math>\alpha -2\theta.</math>
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<asy>
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size(230);
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real R = 2.8;
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real alpha = 65; 
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real theta = 45; 
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real tma = 2*theta - alpha;  // 2θ - α
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real amt = alpha - 2*theta;  // α - 2θ
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// Normalize angles into [0,360)
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tma = (tma + 360) % 360;
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amt = (amt + 360) % 360;
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pair O = (0,0);
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// Axes
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draw((-R,0)--(R,0), gray(0.6));
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draw((0,-R)--(0,R), gray(0.6));
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label("$x$", (R,0), E);
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label("$y$", (0,R), N);
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// Circle
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draw(Circle(O,R), gray(0.8));
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// Reflection line
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pair Ldir = dir(theta);
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draw((-R)*Ldir--(R)*Ldir, heavygray);
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label("line at $\theta$", 1.05*R*Ldir, dir(theta+15));
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// Points
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pair P  = R*dir(alpha);
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pair P1 = R*dir(tma);
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pair P2 = R*dir(amt);
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draw(O--P, blue+1bp, Arrow);
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draw(O--P1, red+1bp, Arrow);
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draw(O--P2, green+1bp, Arrow);
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dot(P,blue);  label("$P\ (\alpha)$", P, dir(alpha+20));
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dot(P1,red);  label("$P'\ (2\theta-\alpha)$", P1, dir(tma-20));
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dot(P2,green); label("$P''\ (\alpha-2\theta)$", P2, dir(amt-20));
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// Angle marking: alpha - theta
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real rarc = 0.5*R;
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draw(arc(O, rarc, theta, alpha), dashed+blue);
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label("$\alpha - \theta$", 1.2*rarc*dir((alpha+theta)/2), dir((alpha+theta)/2));
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</asy>
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This essentially means that a reflection over the line forming an angle <math>\theta</math> with the <math>x</math> axis followed by a reflection over the <math>x</math> axis is the same thing as a counterclockwise rotation by <math>2\theta^\circ.</math>
  
==Solution 2==
 
To rotate the curve <math>y=x^2-4</math> counterclockwise by an angle of <math>60^\circ</math> about the origin, we will use the rotation matrix as follows:
 
  
\begin{gather}
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So a counterclockwise rotation of <math>60^\circ</math> is the same as a reflection over the line forming a <math>30</math> degree angle with the <math>x</math> axis, followed by a reflection over the <math>x</math> axis. The equation of this line is <math>y = \tan30^\circ \cdot x = \sqrt{3}x.</math> The reflection over the <math>x</math> axis makes it <math>y = -\sqrt{3}x.</math> This means that the point lying on this line and the original parabola must be the intersection of the new and original images since it won't change position with the rotation.
\begin{bmatrix} x' \\ y' \end{bmatrix}
 
=
 
\begin{bmatrix}
 
\cos{\theta} & \sin{\theta} \\
 
-\sin{\theta} & \cos{\theta}
 
\end{bmatrix}
 
\begin{bmatrix}
 
x \\ y
 
\end{bmatrix}
 
\end{gather}
 
  
Carrying in <math>\theta=\frac{\pi}{3}</math>, the rotation matrix becomes
 
  
\begin{gather}
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We substitute <math>y = x^2 - 4:</math>
\begin{bmatrix} x' \\ y' \end{bmatrix}
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<cmath>x^2 - 4 = -\sqrt{3}x</cmath>
=
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<cmath>x = \frac{-\sqrt{3} + \sqrt{19}}{2}.</cmath>
\begin{bmatrix}
 
\frac{1}{2} & \frac{\sqrt{3}}{2} \\
 
-\frac{\sqrt{3}}{2} & \frac{1}{2}
 
\end{bmatrix}
 
\begin{bmatrix}
 
x \\ y
 
\end{bmatrix}
 
\end{gather}
 
  
which leads to the following equations:
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Then <math>y = (\frac{-\sqrt{3} + \sqrt{19}}{2})^2 - 4 = \frac{3 - \sqrt{57}}{2}.</math> <math>57 + 3 + 2 = \boxed{62}.</math>
<cmath>x'=\frac{1}{2}x+\frac{\sqrt{3}}{2}y</cmath>
 
<cmath>y'=-\frac{\sqrt{3}}{2}x+\frac{1}{2}y</cmath>
 
  
Substituting <math>y</math> with <math>x^2-4</math> yields
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~[[User:grogg007|grogg007]], ~[[User:Mathkiddus|mathkiddus]]
<cmath>x'=\frac{\sqrt{3}}{2}x^2+\frac{1}{2}x-2\sqrt{3}</cmath>
 
<cmath>y'=\frac{1}{2}x^2-\frac{\sqrt{3}}{2}x-2</cmath>
 
  
We wish to find the coordinates of the intersection point. Let the point of intersection be <math>(p, p^2-4)</math>, then
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==Solution 2 (Similar to Solution 1)==
  
<cmath>p^2-4=\frac{1}{2}p^2-\frac{\sqrt{3}}{2}p-2</cmath>
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Note that this question is equivalent to finding a point <math>B</math> in the fourth quadrant, such that when a point <math>A</math> on the graph of <math>y = x^2 - 4</math> is rotated <math>60^\circ</math> counterclockwise around the origin, it lands on <math>B</math>, which is also on the graph.
  
Solving this quadratic equation yields
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The first thing to note is that point <math>A</math> and <math>B</math> must be equidistant to the origin. If we express the coordinates of <math>A</math> as \((a, b)\), and the coordinates of <math>B</math> as \((x, y)\), we have:
  
<cmath>p_1=\frac{-\sqrt{3}+\sqrt{19}}{2}, \, p_2=\frac{-\sqrt{3}-\sqrt{19}}{2}</cmath>
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\(\|OA\|\) = \(\|OB\|\)
  
Since the problem asks for the intersection point in the fourth quadrant, <math>p=\frac{-\sqrt{3}+\sqrt{19}}{2}</math>. Therefore, the point of intersection has <math>y</math>-coordinate <math>\frac{3-\sqrt{57}}{2}</math>, with final answer <math>3+57+2=\boxed{062}</math>
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Which means that:
  
~[[User:Bloggish|Bloggish]]
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\(\sqrt{a^2 + b^2} = \sqrt{x^2 + y^2}\)
  
NOTE: The rotation matrix used here is actually incorrect (it is for clockwise rotation), it should be:
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Since <math>b = a^2 - 4</math> and <math>y = x^2 - 4</math>, we have <math>a^2 = b + 4</math> and <math>x^2 = y + 4</math>, substituting this into the previous equation and squaring both sides yields:
  
\begin{gather}
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\(2a^2 + 4 = 2x^2 + 4\)
\begin{bmatrix} x' \\ y' \end{bmatrix}
 
=
 
\begin{bmatrix}
 
\cos{\theta} & -\sin{\theta} \\
 
\sin{\theta} & \cos{\theta}
 
\end{bmatrix}
 
\begin{bmatrix}
 
x \\ y
 
\end{bmatrix}
 
\end{gather}
 
  
Due to symmetry, the answer of the intersection point in the fourth quadrant turned out to be the same. However, this is just coincidence; the solution should be edited to display the proper algebraic steps with the correct rotation matrix.
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Meaning that \(a^2 = x^2\), since <math>A</math> and <math>B</math> clearly cannot coincide, we must have \(a = -x\), since <math>y = x^2 - 4</math> is an even function, this means that point <math>A</math> and <math>B</math> are just reflections of each other over the y axis. The angle between \(\overline{OA}\) and \(\overline{OB}\) is <math>60^\circ</math> and <math>A</math> and <math>B</math> is symmetrical, the y axis should bisect the angle \angle AOB, i.e., the angle between \(\overline{OB}\) and the y axis is:
  
The new matrix causes some signs to be flipped, so the latter method of plugging in <math>p</math> and <math>p^2-4</math> does not work.
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<cmath>\frac{60^\circ}{2} = 30^\circ</cmath>
  
In particular, <cmath>y'=\frac{1}{2}x^2-\frac{\sqrt{3}}{2}x-2</cmath> becomes <cmath>y'=\frac{1}{2}x^2+\frac{\sqrt{3}}{2}x-2</cmath>.
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Therefore the point <math>B</math> must lie on the line <cmath>y = -\sqrt{3}x</cmath>
  
(Multiplied <math>x</math> with POSITIVE <math>\sqrt{3}/2</math> not NEGATIVE in the matrix)
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We have:
 
This means that
 
  
<cmath>p^2-4=\frac{1}{2}p^2-\frac{\sqrt{3}}{2}p-2</cmath>  
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<cmath>\begin{cases}y = x^2 - 4 \\ y = -\sqrt{3}x \end{cases}</cmath>
  
is actually:
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\(x^2 - 4 = -\sqrt{3}x\)
  
<cmath>p^2-4=\frac{1}{2}p^2+\frac{\sqrt{3}}{2}p-2</cmath>
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Using the quadratic formula and keeping in mind that the x value is positive (since <math>B</math> is in the fourth quadrant) yields \( x = \frac{\sqrt{19} - \sqrt{3}}{2} \).
  
Using the Quadratic formula yields:
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Substituting into <cmath>y = -\sqrt{3}x</cmath> We get <cmath>y=\frac{3-\sqrt{57}}{2}\implies \boxed{062}.</cmath>
  
<cmath>\frac{\sqrt3 \pm \sqrt{19}}{2}</cmath>
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~[[User:IDKHowtoaddsolution|IDKHowtoaddsolution]]
  
Squaring means that you have to assume that at the end there is a negative sign in front of the radical, since we have to choose that both the signs are positive for our point to be in the fourth quadrant.
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The last part of this solution is essentially Solution 1.
  
 
== Video Solution ==
 
== Video Solution ==

Revision as of 23:23, 15 August 2025

Problem

The parabola with equation $y = x^2 - 4$ is rotated $60^\circ$ counterclockwise around the origin. The unique point in the fourth quadrant where the original parabola and its image intersect has $y$-coordinate $\frac{a - \sqrt{b}}{c}$, where $a$, $b$, and $c$ are positive integers, and $a$ and $c$ are relatively prime. Find $a + b + c$.

Graph

2025-AIMEI-P9-Graph.png

Link: https://www.desmos.com/calculator/ci3vodl4vs

Video Solution by grogg007

https://www.youtube.com/watch?v=ZHGAmInyhZc

Solution 1

We need to relate the rotation to something simpler because substituting the equation of the rotated parabola into the original will give us a quartic.


Consider a point $(r\cos\alpha, r\sin\alpha)$ in polar coordinates. If we take this point and reflect it over a line that makes an angle $\theta$ with the $x$ axis, what will the new point's angle be? The angle between the point and the reflection line is $\alpha - \theta.$ Reflecting this point over the line will mean the point is at the same angular distance from the line but on the opposite side. So the reflected point's angle becomes $2(\theta - \alpha) + \alpha = 2\theta - \alpha.$


Then if we reflected the point over the $x$ axis again the angle becomes $\alpha -2\theta.$

[asy] size(230);  real R = 2.8; real alpha = 65;    real theta = 45;    real tma = 2*theta - alpha;   // 2θ - α real amt = alpha - 2*theta;   // α - 2θ  // Normalize angles into [0,360) tma = (tma + 360) % 360; amt = (amt + 360) % 360;  pair O = (0,0);  // Axes draw((-R,0)--(R,0), gray(0.6)); draw((0,-R)--(0,R), gray(0.6)); label("$x$", (R,0), E); label("$y$", (0,R), N);  // Circle draw(Circle(O,R), gray(0.8));  // Reflection line pair Ldir = dir(theta); draw((-R)*Ldir--(R)*Ldir, heavygray); label("line at $\theta$", 1.05*R*Ldir, dir(theta+15));  // Points pair P  = R*dir(alpha); pair P1 = R*dir(tma); pair P2 = R*dir(amt);  draw(O--P, blue+1bp, Arrow); draw(O--P1, red+1bp, Arrow); draw(O--P2, green+1bp, Arrow);  dot(P,blue);   label("$P\ (\alpha)$", P, dir(alpha+20)); dot(P1,red);   label("$P'\ (2\theta-\alpha)$", P1, dir(tma-20)); dot(P2,green); label("$P''\ (\alpha-2\theta)$", P2, dir(amt-20));  // Angle marking: alpha - theta real rarc = 0.5*R; draw(arc(O, rarc, theta, alpha), dashed+blue); label("$\alpha - \theta$", 1.2*rarc*dir((alpha+theta)/2), dir((alpha+theta)/2)); [/asy]



This essentially means that a reflection over the line forming an angle $\theta$ with the $x$ axis followed by a reflection over the $x$ axis is the same thing as a counterclockwise rotation by $2\theta^\circ.$


So a counterclockwise rotation of $60^\circ$ is the same as a reflection over the line forming a $30$ degree angle with the $x$ axis, followed by a reflection over the $x$ axis. The equation of this line is $y = \tan30^\circ \cdot x = \sqrt{3}x.$ The reflection over the $x$ axis makes it $y = -\sqrt{3}x.$ This means that the point lying on this line and the original parabola must be the intersection of the new and original images since it won't change position with the rotation.


We substitute $y = x^2 - 4:$ \[x^2 - 4 = -\sqrt{3}x\] \[x = \frac{-\sqrt{3} + \sqrt{19}}{2}.\]

Then $y = (\frac{-\sqrt{3} + \sqrt{19}}{2})^2 - 4 = \frac{3 - \sqrt{57}}{2}.$ $57 + 3 + 2 = \boxed{62}.$

~grogg007, ~mathkiddus

Solution 2 (Similar to Solution 1)

Note that this question is equivalent to finding a point $B$ in the fourth quadrant, such that when a point $A$ on the graph of $y = x^2 - 4$ is rotated $60^\circ$ counterclockwise around the origin, it lands on $B$, which is also on the graph.

The first thing to note is that point $A$ and $B$ must be equidistant to the origin. If we express the coordinates of $A$ as \((a, b)\), and the coordinates of $B$ as \((x, y)\), we have:

\(\|OA\|\) = \(\|OB\|\)

Which means that:

\(\sqrt{a^2 + b^2} = \sqrt{x^2 + y^2}\)

Since $b = a^2 - 4$ and $y = x^2 - 4$, we have $a^2 = b + 4$ and $x^2 = y + 4$, substituting this into the previous equation and squaring both sides yields:

\(2a^2 + 4 = 2x^2 + 4\)

Meaning that \(a^2 = x^2\), since $A$ and $B$ clearly cannot coincide, we must have \(a = -x\), since $y = x^2 - 4$ is an even function, this means that point $A$ and $B$ are just reflections of each other over the y axis. The angle between \(\overline{OA}\) and \(\overline{OB}\) is $60^\circ$ and $A$ and $B$ is symmetrical, the y axis should bisect the angle \angle AOB, i.e., the angle between \(\overline{OB}\) and the y axis is:

\[\frac{60^\circ}{2} = 30^\circ\]

Therefore the point $B$ must lie on the line \[y = -\sqrt{3}x\]

We have:

\[\begin{cases}y = x^2 - 4 \\ y = -\sqrt{3}x \end{cases}\]

\(x^2 - 4 = -\sqrt{3}x\)

Using the quadratic formula and keeping in mind that the x value is positive (since $B$ is in the fourth quadrant) yields \( x = \frac{\sqrt{19} - \sqrt{3}}{2} \).

Substituting into \[y = -\sqrt{3}x\] We get \[y=\frac{3-\sqrt{57}}{2}\implies \boxed{062}.\]

~IDKHowtoaddsolution

The last part of this solution is essentially Solution 1.

Video Solution

2025 AIME I #9

MathProblemSolvingSkills.com

See also

2025 AIME I (ProblemsAnswer KeyResources)
Preceded by
Problem 8
Followed by
Problem 10
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
All AIME Problems and Solutions

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