Difference between revisions of "2025 AIME I Problems/Problem 9"

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==Solution 1==
 
==Solution 1==
To begin with notice, a <math>60^{\circ}</math> rotation counterclockwise about the origin  on the <math>y-</math>axis is the same as a reflection over the line <math>y=-x\sqrt{3}.</math> Since the parabola <math>y=x^2-4</math> is symmetric about the <math>y-</math>axis as well, we can simply reflect it over the line. In addition any point of intersection between the line and parabola will also be on the rotated parabola. So we solve for the intersection, <cmath>-x\sqrt{3}=x^2-4.</cmath> <cmath>x^2+x\sqrt{3}-4=0.</cmath><cmath>x=\frac{-\sqrt{3} \pm \sqrt{19}}{2}.</cmath> Since we want the point in the fourth quadrant we only care about the negative case giving us, <cmath>y=x^2-4=\left(\frac{-\sqrt{3} - \sqrt{19}}{2}\right)^2-4=\frac{3-\sqrt{57}}{2}\implies \boxed{062}.</cmath>
 
  
~[[User:Mathkiddus|mathkiddus]]
+
We need to relate the rotation to something simpler because substituting the equation of the rotated parabola into the original will give us a quartic.
 +
<asy>
 +
size(300);
 +
import graph;
  
==Solution 2==
+
// View window
To rotate the curve <math>y=x^2-4</math> counterclockwise by an angle of <math>60^\circ</math> about the origin, we will use the rotation matrix as follows:
+
real L = 6;
  
\begin{gather}
+
// Original parabola y = x^2 - 4
\begin{bmatrix} x' \\ y' \end{bmatrix}
+
real f(real x){ return x^2 - 4; }
=
 
\begin{bmatrix}
 
\cos{\theta} & \sin{\theta} \\
 
-\sin{\theta} & \cos{\theta}
 
\end{bmatrix}
 
\begin{bmatrix}
 
x \\ y
 
\end{bmatrix}
 
\end{gather}
 
  
Carrying in <math>\theta=\frac{\pi}{3}</math>, the rotation matrix becomes
+
// Rotation by +60 degrees about the origin
 +
pair rot60(pair P){
 +
  real ang = pi/3;
 +
  return (P.x*cos(ang) - P.y*sin(ang), P.x*sin(ang) + P.y*cos(ang));
 +
}
  
\begin{gather}
+
// Axes
\begin{bmatrix} x' \\ y' \end{bmatrix}
+
draw((-L,0)--(L,0), gray(0.65), Arrows(4));
=
+
draw((0,-L)--(0,L), gray(0.65), Arrows(4));
\begin{bmatrix}
 
\frac{1}{2} & \frac{\sqrt{3}}{2} \\
 
-\frac{\sqrt{3}}{2} & \frac{1}{2}
 
\end{bmatrix}
 
\begin{bmatrix}
 
x \\ y
 
\end{bmatrix}
 
\end{gather}
 
  
which leads to the following equations:
+
// Plot original parabola
<cmath>x'=\frac{1}{2}x+\frac{\sqrt{3}}{2}y</cmath>
+
real xmin=-3.5, xmax=3.5;
<cmath>y'=-\frac{\sqrt{3}}{2}x+\frac{1}{2}y</cmath>
+
path parab = graph(f, xmin, xmax);
 +
draw(parab, blue+1.2bp);
  
Substituting <math>y</math> with <math>x^2-4</math> yields
+
// Build rotated parabola by sampling, then connecting smoothly
<cmath>x'=\frac{\sqrt{3}}{2}x^2+\frac{1}{2}x-2\sqrt{3}</cmath>
+
int N=220;
<cmath>y'=\frac{1}{2}x^2-\frac{\sqrt{3}}{2}x-2</cmath>
+
pair[] pts;
 +
for(int i=0; i<=N; ++i){
 +
  real x = xmin + (xmax - xmin)*i/N;
 +
  pts.push(rot60((x, f(x))));
 +
}
 +
path rpar = pts[0];
 +
for(int i=1; i<=N; ++i) rpar = rpar..pts[i];
 +
draw(rpar, red+1.2bp);
  
We wish to find the coordinates of the intersection point. Let the point of intersection be <math>(p, p^2-4)</math>, then
+
// Line y = -sqrt(3) x
 +
draw((-L,  sqrt(3)*L)--(L, -sqrt(3)*L), rgb(0,0.45,0)+1.2bp);
  
<cmath>p^2-4=\frac{1}{2}p^2-\frac{\sqrt{3}}{2}p-2</cmath>
+
// Vertices
 +
pair v1 = (0,-4);              // original vertex
 +
pair v2 = rot60(v1);          // rotated vertex
 +
dot(v1, blue+4bp);
 +
dot(v2, red+4bp);
 +
</asy>
  
Solving this quadratic equation yields
+
Notice that the vertices of the original parabola and its image are symmetrical about the angle bisector of the 60 degree rotation (shown in green).
 +
 +
The equation of this line is <math>y = -\tan60^\circ \cdot x = -\sqrt{3}x.</math> This means that the point lying on this line and the original parabola must be the intersection of the new and original images since it won't change position with the rotation.
  
<cmath>p_1=\frac{-\sqrt{3}+\sqrt{19}}{2}, \, p_2=\frac{-\sqrt{3}-\sqrt{19}}{2}</cmath>
 
  
Since the problem asks for the intersection point in the fourth quadrant, <math>p=\frac{-\sqrt{3}+\sqrt{19}}{2}</math>. Therefore, the point of intersection has <math>y</math>-coordinate <math>\frac{3-\sqrt{57}}{2}</math>, with final answer <math>3+57+2=\boxed{062}</math>
+
We substitute <math>y = x^2 - 4:</math>  
 +
<cmath>x^2 - 4 = -\sqrt{3}x</cmath>  
 +
<cmath>x = \frac{-\sqrt{3} + \sqrt{19}}{2}.</cmath>  
  
~[[User:Bloggish|Bloggish]]
+
Then <math>y = (\frac{-\sqrt{3} + \sqrt{19}}{2})^2 - 4 = \frac{3 - \sqrt{57}}{2}.</math> <math>57 + 3 + 2 = \boxed{62}.</math>
  
Note: The rotation matrix used here is actually incorrect (it is for clockwise rotation), it should be:
+
~[[User:grogg007|grogg007]], ~[[User:Mathkiddus|mathkiddus]]
  
\begin{gather}
+
==Solution 2 (Similar to Solution 1)==
\begin{bmatrix} x' \\ y' \end{bmatrix}
 
=
 
\begin{bmatrix}
 
\cos{\theta} & -\sin{\theta} \\
 
\sin{\theta} & \cos{\theta}
 
\end{bmatrix}
 
\begin{bmatrix}
 
x \\ y
 
\end{bmatrix}
 
\end{gather}
 
  
Due to symmetry, the answer of the intersection point in the fourth quadrant turned out to be the same. However, this is just coincidence; the solution should be edited to display the proper algebraic steps with the correct rotation matrix.
+
Note that this question is equivalent to finding a point <math>B</math> in the fourth quadrant, such that when a point <math>A</math> on the graph of <math>y = x^2 - 4</math> is rotated <math>60^\circ</math> counterclockwise around the origin, it lands on <math>B</math>, which is also on the graph.
 +
 
 +
The first thing to note is that point <math>A</math> and <math>B</math> must be equidistant to the origin. If we express the coordinates of <math>A</math> as \((a, b)\), and the coordinates of <math>B</math> as \((x, y)\), we have:
 +
 
 +
\(\|OA\|\) = \(\|OB\|\)
 +
 
 +
Which means that:
 +
 
 +
\(\sqrt{a^2 + b^2} = \sqrt{x^2 + y^2}\)
 +
 
 +
Since <math>b = a^2 - 4</math> and <math>y = x^2 - 4</math>, we have <math>a^2 = b + 4</math> and <math>x^2 = y + 4</math>, substituting this into the previous equation and squaring both sides yields:
 +
 
 +
\(2a^2 + 4 = 2x^2 + 4\)
 +
 
 +
Meaning that \(a^2 = x^2\), since <math>A</math> and <math>B</math> clearly cannot coincide, we must have \(a = -x\), since <math>y = x^2 - 4</math> is an even function, this means that point <math>A</math> and <math>B</math> are just reflections of each other over the y axis. The angle between \(\overline{OA}\) and \(\overline{OB}\) is <math>60^\circ</math> and <math>A</math> and <math>B</math> is symmetrical, the y axis should bisect the angle \angle AOB, i.e., the angle between \(\overline{OB}\) and the y axis is:
 +
 
 +
<cmath>\frac{60^\circ}{2} = 30^\circ</cmath> 
 +
 
 +
Therefore the point <math>B</math> must lie on the line <cmath>y = -\sqrt{3}x</cmath>
 +
 
 +
We have:
 +
 
 +
<cmath>\begin{cases}y = x^2 - 4 \\ y = -\sqrt{3}x \end{cases}</cmath>
 +
 
 +
\(x^2 - 4 = -\sqrt{3}x\)
 +
 
 +
Using the quadratic formula and keeping in mind that the x value is positive (since <math>B</math> is in the fourth quadrant) yields \( x = \frac{\sqrt{19} - \sqrt{3}}{2} \).
 +
 
 +
Substituting into <cmath>y = -\sqrt{3}x</cmath> We get <cmath>y=\frac{3-\sqrt{57}}{2}\implies \boxed{062}.</cmath>
 +
 
 +
~[[User:IDKHowtoaddsolution|IDKHowtoaddsolution]]
 +
 
 +
The last part of this solution is essentially Solution 1.
 +
 
 +
== Video Solution ==
 +
[https://youtu.be/PmZlvZ-R3vM?si=Dvg76IpanwNnqFSc 2025 AIME I #9]
 +
 
 +
[https://mathproblemsolvingskills.wordpress.com/ MathProblemSolvingSkills.com]
  
 
==See also==
 
==See also==

Latest revision as of 23:00, 17 August 2025

Problem

The parabola with equation $y = x^2 - 4$ is rotated $60^\circ$ counterclockwise around the origin. The unique point in the fourth quadrant where the original parabola and its image intersect has $y$-coordinate $\frac{a - \sqrt{b}}{c}$, where $a$, $b$, and $c$ are positive integers, and $a$ and $c$ are relatively prime. Find $a + b + c$.

Graph

https://www.desmos.com/calculator/ci3vodl4vs

Solution 1

We need to relate the rotation to something simpler because substituting the equation of the rotated parabola into the original will give us a quartic. [asy] size(300); import graph;  // View window real L = 6;  // Original parabola y = x^2 - 4 real f(real x){ return x^2 - 4; }  // Rotation by +60 degrees about the origin pair rot60(pair P){   real ang = pi/3;   return (P.x*cos(ang) - P.y*sin(ang), P.x*sin(ang) + P.y*cos(ang)); }  // Axes draw((-L,0)--(L,0), gray(0.65), Arrows(4)); draw((0,-L)--(0,L), gray(0.65), Arrows(4));  // Plot original parabola real xmin=-3.5, xmax=3.5; path parab = graph(f, xmin, xmax); draw(parab, blue+1.2bp);  // Build rotated parabola by sampling, then connecting smoothly int N=220; pair[] pts; for(int i=0; i<=N; ++i){   real x = xmin + (xmax - xmin)*i/N;   pts.push(rot60((x, f(x)))); } path rpar = pts[0]; for(int i=1; i<=N; ++i) rpar = rpar..pts[i]; draw(rpar, red+1.2bp);  // Line y = -sqrt(3) x draw((-L,  sqrt(3)*L)--(L, -sqrt(3)*L), rgb(0,0.45,0)+1.2bp);  // Vertices pair v1 = (0,-4);              // original vertex pair v2 = rot60(v1);           // rotated vertex dot(v1, blue+4bp); dot(v2, red+4bp); [/asy]

Notice that the vertices of the original parabola and its image are symmetrical about the angle bisector of the 60 degree rotation (shown in green).

The equation of this line is $y = -\tan60^\circ \cdot x = -\sqrt{3}x.$ This means that the point lying on this line and the original parabola must be the intersection of the new and original images since it won't change position with the rotation.


We substitute $y = x^2 - 4:$ \[x^2 - 4 = -\sqrt{3}x\] \[x = \frac{-\sqrt{3} + \sqrt{19}}{2}.\]

Then $y = (\frac{-\sqrt{3} + \sqrt{19}}{2})^2 - 4 = \frac{3 - \sqrt{57}}{2}.$ $57 + 3 + 2 = \boxed{62}.$

~grogg007, ~mathkiddus

Solution 2 (Similar to Solution 1)

Note that this question is equivalent to finding a point $B$ in the fourth quadrant, such that when a point $A$ on the graph of $y = x^2 - 4$ is rotated $60^\circ$ counterclockwise around the origin, it lands on $B$, which is also on the graph.

The first thing to note is that point $A$ and $B$ must be equidistant to the origin. If we express the coordinates of $A$ as \((a, b)\), and the coordinates of $B$ as \((x, y)\), we have:

\(\|OA\|\) = \(\|OB\|\)

Which means that:

\(\sqrt{a^2 + b^2} = \sqrt{x^2 + y^2}\)

Since $b = a^2 - 4$ and $y = x^2 - 4$, we have $a^2 = b + 4$ and $x^2 = y + 4$, substituting this into the previous equation and squaring both sides yields:

\(2a^2 + 4 = 2x^2 + 4\)

Meaning that \(a^2 = x^2\), since $A$ and $B$ clearly cannot coincide, we must have \(a = -x\), since $y = x^2 - 4$ is an even function, this means that point $A$ and $B$ are just reflections of each other over the y axis. The angle between \(\overline{OA}\) and \(\overline{OB}\) is $60^\circ$ and $A$ and $B$ is symmetrical, the y axis should bisect the angle \angle AOB, i.e., the angle between \(\overline{OB}\) and the y axis is:

\[\frac{60^\circ}{2} = 30^\circ\]

Therefore the point $B$ must lie on the line \[y = -\sqrt{3}x\]

We have:

\[\begin{cases}y = x^2 - 4 \\ y = -\sqrt{3}x \end{cases}\]

\(x^2 - 4 = -\sqrt{3}x\)

Using the quadratic formula and keeping in mind that the x value is positive (since $B$ is in the fourth quadrant) yields \( x = \frac{\sqrt{19} - \sqrt{3}}{2} \).

Substituting into \[y = -\sqrt{3}x\] We get \[y=\frac{3-\sqrt{57}}{2}\implies \boxed{062}.\]

~IDKHowtoaddsolution

The last part of this solution is essentially Solution 1.

Video Solution

2025 AIME I #9

MathProblemSolvingSkills.com

See also

2025 AIME I (ProblemsAnswer KeyResources)
Preceded by
Problem 8
Followed by
Problem 10
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All AIME Problems and Solutions

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